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Alis A
Dec 20, 2024
Update 1.15 - C390 Collection | Unreal Engine - Weapon
New versions added, including color presets for the traditional variants!
Alis A
Sep 11, 2024
Update 2.52 - 5E Collection | Unreal Engine - Weapon
This update expands the package with 30 new traditional weapon models, increasing versatility. Additionally, 7 new simpler products will be
Alis A
Sep 2, 2024
Update 2.00 - 5E Collection | Unreal Engine - Weapon
This is a mega update for the 5E (M4) modular collection!
This major update brings many new weapon parts, attachments, unique Skeletal Mesh
Alis A
Aug 25, 2024
Update 1.50 - 9TD Pistol | Unreal Engine - Weapon
The 9TD now features a range of non-modular and semi-modular models. It is available in three main versions, each with various model
Alis A
Jul 24, 2024
Update 1.45 - 5E Carbine | Unreal Engine - Weapon
Now, Iron Edge products come with comprehensive documentation to provide you with all the information you need about our weapons. This inclu
Alis A
Jun 17, 2024
Update 1.30 - 5E Carbine | Unreal Engine - Weapon
Update - June 2024 Continuous Updates: I've recently made several significant updates to my asset available in the store. I will...
Alis A
May 23, 2024
Update 1.22 - 5E Carbine | Unreal Engine - Weapon
Update - May 2024 Added first custom paint, RedPlayCamo for the 5E Carbine for 6 parts: body, stock, pistol grip, handguard, suppressor,...
Alis A
Mar 29, 2024
Update 1.10 - 5E Carbine | Unreal Engine - Weapon
Update - March 2024 Added new DualTone texture for 5E_Body. Added ClassicHIP Stock in TAN color. Added Holosight VTH56 in Black and TAN...
Alis A
May 24, 2023
Optimization in Unreal Engine 5: Experience a Smooth and Enhanced Gaming Journey!
Don't let performance be a barrier to the success of your game in Unreal Engine 5!
Alis A
Mar 5, 2023
Não Comece A Desenvolver Seu Jogo Antes De Saber Disso!!
É bem Provável que você Fracasse no Seu Primeiro Projeto
Alis A
Feb 8, 2023
Getting Started With Game Design!
This scene was created by me, using a single reference as a concept. I'm going to analyze the art in order to expose my initial goals,...
Alis A
Feb 8, 2023
Basic Optimization - LOD
What is LOD? This common acronym stands for “Level Of Detail”, a word you will hear A LOT about in scenario optimization.
Alis A
Feb 8, 2023
Basic Optimization - Cull Distance
Have you heard about Cull Distance? This is another form of optimization that exists within the Unreal Engine...
Alis A
Feb 8, 2023
Firewatch - Review #01
In the landscape, the textures are clear and harmonious, using "Normal Map" with few and smooth details, avoiding a rough look.
Alis A
Feb 8, 2023
Tips For Beginners #01
Let's go with Firewatch, by the way, I've played it and it's very good! Download it to play and analyze your environment.
Alis A
Feb 8, 2023
Level Design - Simple Practices To Improve Your Environment Art
Ever heard of the scientific method? The point is simple, the scientific method works for any verification you want to do.
Alis A
Feb 8, 2023
How to Use Storytelling to Improve Your Level Design
First of all, what is Storytelling? Storytelling is the activity of conveying events in the form of words, images, and sounds, often by...
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